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- Path: mail2news.demon.co.uk!gate.demon.co.uk
- From: Jason <tmr@cosine.demon.co.uk>
- Newsgroups: comp.sys.cbm
- Subject: Re: C64 game music: My opinion
- Date: Tue, 5 Mar 96 01:38:39 GMT
- Organization: Cosine Systems
- Message-ID: <9603050138.AA000ss@cosine.demon.co.uk>
- References: <4hessk$idm@bcarh8ab.bnr.ca>
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-
- Markus Wandel (mwandel@bnr.ca) wrote:
- : Call me an old fogey
-
- Okay, Markus, you're an old fogey =-)
- (Sorry, couldn't resist that one!!)
-
- (Referring to Markus' comments about not liking ingame music):
-
- I've always found the reverse to be true. I get annoyed if a game doesn't
- have a soundtrack running and as such have always tried to put one on
- all of my own games. I think that any game that has a large playing
- time benefits from having at least a backing track with sfx over the
- top otherwise I'm likely to throw something at the amp after ten minutes
- of zzaping noises!
-
- More to the point, puzzle games (for example) can be incredibly dull with
- only sfx. Imagine Tetris without the Wally Beben soundtrack...!
-
- : I wish they'da kept the gee-whiz stuff in the demos, and the gameplay
- : in the games.
-
- I wish that more programmers would give an option for music or sfx.
- I try to, but I ain't going back to fix my older stuff! =-)
-
- Jason =-)
-